Redesigning a Mobile Application Targeting Retirement-Age Individuals Across Europe
OVERVIEW
The SO-NUTS project aimed to research the effectiveness of a digital intervention designed to prevent sarcopenic obesity in retirees by tailoring their health routines.
OBJECTIVES
The main objective was to identify and to address usability issues to enhance user experience and satisfaction. The existing prototype had significant usability issues that threatened the viability of the research.
METHODES
Heuristic Evaluation
Usability tests
User Feedback sessions
Prototyping
User Flows
Workshops
Diary Studies
IMPACT
Increased task efficiency by 45% through streamlined ‘goal setting’ and ‘planning’ flows, reducing cognitive load.
Boosted usability by 30%, as reflected in the System Usability Scale (SUS) score post-redesign.
INTRODUCTION
I led the redesign of the research tool for the SO-NUTS project that aims to add two healthy years to the average life span of the target group.
The main objective was to identify and to address usability issues to enhance user experience and satisfaction. The existing prototype had significant usability issues that threatened the viability of the research.
PROBLEM
The existing prototype had significant usability issues that threatened the viability of the research.
The managerial team, facing time & budget constraints, wanted me to rapidly conduct usability tests.
I have identified 76 usability issues and had them reviewed by another UX expert to ensure multiple perspectives.
The delivered report enabled the development team to efficiently address critical issues within the project timeline.
USABILITY TESTS
The initial 21-minute average time on task for goal-setting indicated a severe usability bottleneck.
Causing user drop-off and frustration.
I first presented the usability findings to all stakeholders.
Instead of rushing decisions, I gave them time to reflect.
In follow-up meetings
I worked with developers to prioritize quick fixes
Project leaders to align UX improvements with research goals
Researchers to validate scientific integrity.
I believe this approach ensured cross-functional buy-in and a clear roadmap for impactful while realistic design improvements.
80%
Of the participants, 80% reported that they felt overwhelmed after using the application.
- The term 'overwhelmed' in this context signifies a sense of confusion and frustration arising from the challenges users faced in navigating through the flows.
100%
All the participants felt trapped when forced to complete all the steps before finalizing their goal-setting in the app.
80%
80% of users expected motivational elements (progress animations, celebratory feedback) but found the app too "businesslike."
20%
Only 20% of the testers said they were satisfied with their experience and would recommend it.
Scenario & Participants
Task 1: Imagine you have decided to make some changes in your lifestyle and are using this application to help you plan them better. Please set two goals in the application. Find more explanations of the goals that the application offers you to choose from.
Task 2: Please tell me your plans for three days from now.
Task 3: Imagine you have decided to change one of the goals you have chosen. Where would you expect to find it?
Task 4: Imagine you have completed one of your planned activities today. Mark that activity as completed. - How do you feel about the message that just popped up?
Task 5: Log out of your account, please.
Open questions
How was your experience using this application?
Have you ever used an application to build new habits regarding your diet or physical activity? Name them.
How do you think an application can help you build new habits?
Do you have any suggestions that might help us improve this application?
Language and Wording:
"Before the event, during the event, or after an event, what does that mean? It sounds like something serious happened. I would call that a moment, like in the morning or in the afternoon."
Useful Insight: Simplifying and clarifying language in the app's instructions and prompts can contribute to a more intuitive experience and reduce user confusion.
"These questions are incomprehensible.' What other movement are you already doing? Bone strength or none. That is weird; I'd expect I can indicate what activity I'm already doing, like cycling or something."
Useful Insight: Refining the language and providing more specific response options can enhance user understanding and facilitate smoother interaction with the app.
Navigation and Flow:
Time and Scheduling Flow:
General User Experience:
FINAL SCREENS
The design got ready for a pilot study across Europe, and after three months, the results came back.